Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 217 days ago
8 / 3 / 7
K / D / A
37.5%
Kill participation
1,090.4
Damage / min
12,037g
502.9 gold / min
21
11 placed · 2 cleared
216
9 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLovelyKittyOwO#初音ミク
Jax · Top
2 / 6 / 9
27.5% KP
12,349
12.9% share
7,796g
135 CS · 5.6/m
八方來財#大展宏图
Master Yi · Jungle
13 / 4 / 10
57.5% KP
21,123
22% share
13,806g
174 CS · 7.3/m
CLOUD9 APA#FIGHT
Lissandra · Mid
8 / 3 / 7
37.5% KP
26,098
27.2% share
12,037g
216 CS · 9/m
ScaryJerry#6969
Varus · ADC
17 / 4 / 9
65% KP
29,054
30.3% share
14,840g
202 CS · 8.4/m
rovex#AX3
Lulu · Support
0 / 6 / 34
85% KP
7,349
7.7% share
8,773g
16 CS · 0.7/m
Red side
Defeatgemi#swift
Poppy · Top
2 / 3 / 6
34.8% KP
15,254
17.3% share
8,665g
185 CS · 7.7/m
odium#600
Naafiri · Jungle
15 / 4 / 4
82.6% KP
32,780
37.1% share
15,550g
185 CS · 7.7/m
Divinity#随缘一
Azir · Mid
1 / 11 / 9
43.5% KP
19,104
21.6% share
8,788g
171 CS · 7.1/m
Imugi#cheon
Ashe · ADC
3 / 11 / 6
39.1% KP
12,310
13.9% share
9,847g
159 CS · 6.6/m
2wfrevdxsc#NA1
Braum · Support
2 / 11 / 17
82.6% KP
8,868
10% share
7,971g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
