Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 216 days ago
3 / 4 / 7
K / D / A
43.5%
Kill participation
819
Damage / min
10,784g
451.2 gold / min
21
9 placed · 2 cleared
219
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEvan#lai
Rengar · Top
4 / 6 / 3
70% KP
18,429
28.1% share
9,286g
176 CS · 7.4/m
AMMONIABOI#MEAT
Evelynn · Jungle
5 / 6 / 3
80% KP
17,242
26.3% share
9,917g
152 CS · 6.4/m
calm siroinai#focus
Tristana · Mid
0 / 3 / 2
20% KP
14,189
21.6% share
9,120g
219 CS · 9.2/m
xa thu pho nui#zzz
Smolder · ADC
1 / 3 / 2
30% KP
8,479
12.9% share
10,187g
239 CS · 10/m
暗渡寂渊影归于尔乾坤默转赛天序#ErSai
Nidalee · Support
0 / 5 / 4
40% KP
7,263
11.1% share
5,903g
30 CS · 1.3/m
Red side
Victoryphilip#craig
Renekton · Top
6 / 2 / 7
56.5% KP
21,272
27.5% share
12,275g
226 CS · 9.5/m
blaberfish2#NA1
Shyvana · Jungle
10 / 1 / 5
65.2% KP
21,053
27.2% share
13,259g
214 CS · 9/m
CLOUD9 APA#FIGHT
Lissandra · Mid
3 / 4 / 7
43.5% KP
19,573
25.3% share
10,784g
219 CS · 9.2/m
WisedLegacy#AIGOO
Caitlyn · ADC
3 / 2 / 3
26.1% KP
5,987
7.7% share
10,762g
227 CS · 9.5/m
神龍大俠#吃饭高手
Lux · Support
1 / 2 / 14
65.2% KP
9,412
12.2% share
7,739g
52 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
