Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 216 days ago
2 / 8 / 9
K / D / A
26.8%
Kill participation
959.1
Damage / min
14,223g
407.5 gold / min
36
14 placed · 3 cleared
332
9.5 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Gnar · Top
5 / 12 / 11
47.1% KP
32,060
21% share
15,531g
244 CS · 7/m
Shimmer#NA1
Shyvana · Jungle
18 / 6 / 8
76.5% KP
54,906
36% share
23,184g
293 CS · 8.4/m
goku chan#2308
Ryze · Mid
8 / 4 / 10
52.9% KP
33,622
22.1% share
16,957g
301 CS · 8.6/m
艾斯卡诺#NA2
Aphelios · ADC
3 / 11 / 7
29.4% KP
25,184
16.5% share
15,359g
220 CS · 6.3/m
Yuu13#137
Alistar · Support
0 / 8 / 21
61.8% KP
6,621
4.3% share
10,832g
26 CS · 0.7/m
Red side
Defeatweieryuxin#pure
Fiora · Top
14 / 7 / 5
46.3% KP
35,007
23.4% share
17,369g
277 CS · 7.9/m
blaberfish2#NA1
Lee Sin · Jungle
9 / 4 / 8
41.5% KP
23,790
15.9% share
15,625g
296 CS · 8.5/m
CLOUD9 APA#FIGHT
Cassiopeia · Mid
2 / 8 / 9
26.8% KP
33,471
22.4% share
14,223g
332 CS · 9.5/m
PYRENEESHOOLIGAN#2222B
Twitch · ADC
13 / 9 / 4
41.5% KP
45,964
30.7% share
18,677g
265 CS · 7.6/m
电鳗溜鸭战神#仙境傳說
Rakan · Support
3 / 6 / 19
53.7% KP
11,454
7.7% share
11,274g
61 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
