Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 215 days ago
2 / 5 / 4
K / D / A
31.6%
Kill participation
460.2
Damage / min
10,491g
365.8 gold / min
18
4 placed · 3 cleared
234
8.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHorder#Chris
Ambessa · Top
3 / 3 / 7
28.6% KP
21,664
18.8% share
14,314g
267 CS · 9.3/m
T0mio#NA1
Rengar · Jungle
12 / 5 / 14
74.3% KP
34,327
29.7% share
16,268g
200 CS · 7/m
DARKWINGS#SEN
Mel · Mid
9 / 3 / 5
40% KP
18,565
16.1% share
14,289g
301 CS · 10.5/m
Repobah#22222
Viktor · ADC
10 / 4 / 11
60% KP
30,488
26.4% share
14,934g
258 CS · 9/m
Afflictive#藍月なくる
Nautilus · Support
1 / 5 / 17
51.4% KP
10,382
9% share
8,631g
41 CS · 1.4/m
Red side
Defeatquante#urgot
Garen · Top
3 / 6 / 3
31.6% KP
18,416
23.9% share
11,275g
232 CS · 8.1/m
always#91225
Hecarim · Jungle
6 / 8 / 7
68.4% KP
15,256
19.8% share
12,782g
204 CS · 7.1/m
CLOUD9 APA#FIGHT
Ahri · Mid
2 / 5 / 4
31.6% KP
13,200
17.1% share
10,491g
234 CS · 8.2/m
Mobility#NA2
Ezreal · ADC
7 / 6 / 3
52.6% KP
24,161
31.4% share
14,366g
251 CS · 8.8/m
KDKD#9999
Leona · Support
1 / 10 / 12
68.4% KP
5,969
7.8% share
7,646g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
