Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 214 days ago
4 / 6 / 5
K / D / A
47.4%
Kill participation
591.2
Damage / min
11,012g
428.5 gold / min
20
9 placed · 3 cleared
220
8.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV Solitified#NA1
Sion · Top
0 / 5 / 6
31.6% KP
27,896
28.3% share
8,427g
197 CS · 7.7/m
colton#1v9
Ambessa · Jungle
11 / 7 / 2
68.4% KP
25,278
25.7% share
14,918g
176 CS · 6.8/m
CLOUD9 APA#FIGHT
Lissandra · Mid
4 / 6 / 5
47.4% KP
15,194
15.4% share
11,012g
220 CS · 8.6/m
zscore#2200
Jhin · ADC
4 / 7 / 6
52.6% KP
16,906
17.2% share
9,422g
155 CS · 6/m
LOVE3000#nadog
Neeko · Support
0 / 6 / 10
52.6% KP
13,269
13.5% share
7,091g
47 CS · 1.8/m
Red side
VictoryZamudo#0517
Zaahen · Top
4 / 3 / 6
32.3% KP
31,733
27.1% share
12,846g
255 CS · 9.9/m
Kenvi#000
Graves · Jungle
8 / 2 / 9
54.8% KP
17,889
15.3% share
13,787g
217 CS · 8.4/m
PhyMini#NRG
Azir · Mid
7 / 4 / 14
67.7% KP
35,625
30.4% share
13,079g
227 CS · 8.8/m
Aaron Song#NA1
Cassiopeia · ADC
7 / 7 / 11
58.1% KP
20,311
17.3% share
13,787g
209 CS · 8.1/m
Breezyyy#NA1
Bard · Support
5 / 3 / 16
67.7% KP
11,595
9.9% share
9,153g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
