Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 214 days ago
8 / 8 / 6
K / D / A
51.9%
Kill participation
1,189.3
Damage / min
14,547g
482.8 gold / min
21
11 placed · 1 cleared
247
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatspider man#2383
Jayce · Top
4 / 9 / 3
25.9% KP
22,307
18.2% share
11,156g
215 CS · 7.1/m
maces#geck
Shyvana · Jungle
9 / 9 / 9
66.7% KP
33,072
26.9% share
14,812g
242 CS · 8/m
CLOUD9 APA#FIGHT
Aurora · Mid
8 / 8 / 6
51.9% KP
35,838
29.2% share
14,547g
247 CS · 8.2/m
강아지#2171
Tristana · ADC
6 / 10 / 5
40.7% KP
22,106
18% share
13,456g
199 CS · 6.6/m
DaddyVladdy#BIG
Karma · Support
0 / 14 / 10
37% KP
9,570
7.8% share
7,247g
10 CS · 0.3/m
Red side
VictorySheiden#PHL1
Irelia · Top
16 / 6 / 11
54% KP
46,147
34.2% share
20,008g
327 CS · 10.9/m
relativecontrol#NA2
Zac · Jungle
8 / 4 / 13
42% KP
19,858
14.7% share
13,313g
182 CS · 6/m
Maple#Mid
Talon · Mid
15 / 6 / 4
38% KP
30,631
22.7% share
14,193g
210 CS · 7/m
S8 IS SO FUN#NA1
Brand · ADC
6 / 5 / 15
42% KP
23,529
17.4% share
14,087g
198 CS · 6.6/m
HIT BY A BAZOOKA#RIP
Pyke · Support
5 / 6 / 16
42% KP
14,700
10.9% share
10,585g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
