Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 214 days ago
10 / 3 / 9
K / D / A
55.9%
Kill participation
1,207
Damage / min
15,624g
539.4 gold / min
18
11 placed · 2 cleared
269
9.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSond#NA1
Jax · Top
4 / 6 / 7
50% KP
14,694
16.9% share
10,755g
179 CS · 6.2/m
DefNotRoger#NA1
Karthus · Jungle
9 / 5 / 7
72.7% KP
30,040
34.6% share
14,441g
241 CS · 8.3/m
IT Luca1#TECH
Ambessa · Mid
3 / 8 / 7
45.5% KP
11,056
12.7% share
10,374g
174 CS · 6/m
Not2Clean#iwnl
Caitlyn · ADC
4 / 10 / 7
50% KP
18,773
21.6% share
12,546g
217 CS · 7.5/m
MEECHOL#NA1
Bard · Support
2 / 5 / 12
63.6% KP
12,227
14.1% share
8,268g
34 CS · 1.2/m
Red side
Victoryttv sendrope#sendr
Gangplank · Top
6 / 5 / 10
47.1% KP
21,660
19.6% share
14,007g
225 CS · 7.8/m
Tèo#abcd
Master Yi · Jungle
10 / 5 / 5
44.1% KP
24,195
21.9% share
16,860g
239 CS · 8.3/m
CLOUD9 APA#FIGHT
Lissandra · Mid
10 / 3 / 9
55.9% KP
34,962
31.7% share
15,624g
269 CS · 9.3/m
iluvmygf#jazzy
Cassiopeia · ADC
7 / 7 / 7
41.2% KP
21,618
19.6% share
12,363g
194 CS · 6.7/m
NOREJOICE#NA1
Galio · Support
1 / 2 / 16
50% KP
7,919
7.2% share
8,569g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
