Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 213 days ago
16 / 4 / 3
K / D / A
57.6%
Kill participation
2,049.2
Damage / min
16,674g
691.4 gold / min
21
9 placed · 4 cleared
256
10.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFaker fans#Goat1
Rumble · Top
5 / 4 / 8
39.4% KP
22,292
21.3% share
10,493g
201 CS · 8.3/m
d4vvd#DV1
Jarvan IV · Jungle
2 / 2 / 17
57.6% KP
13,158
12.6% share
9,865g
140 CS · 5.8/m
CLOUD9 APA#FIGHT
Tristana · Mid
16 / 4 / 3
57.6% KP
49,420
47.2% share
16,674g
256 CS · 10.6/m
ExcaliberPrime#H33
Mel · ADC
10 / 7 / 1
33.3% KP
12,590
12% share
11,310g
177 CS · 7.3/m
LOVE3001#lolxd
Alistar · Support
0 / 4 / 15
45.5% KP
7,228
6.9% share
6,928g
25 CS · 1/m
Red side
Defeatreal AOC#NA1
Irelia · Top
3 / 11 / 2
23.8% KP
10,984
16.6% share
8,418g
154 CS · 6.4/m
Verdict#9108
Zaahen · Jungle
7 / 5 / 6
61.9% KP
16,968
25.6% share
11,852g
159 CS · 6.6/m
hoppity#frog
Ahri · Mid
4 / 8 / 4
38.1% KP
15,402
23.3% share
8,871g
159 CS · 6.6/m
colton#1v9
Qiyana · ADC
5 / 8 / 4
42.9% KP
14,430
21.8% share
10,731g
188 CS · 7.8/m
AdmirablePotato#6318
Shen · Support
2 / 2 / 13
71.4% KP
8,383
12.7% share
8,027g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
