Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 213 days ago
7 / 3 / 6
K / D / A
50%
Kill participation
1,061.2
Damage / min
13,560g
536.3 gold / min
24
11 placed · 0 cleared
259
10.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Gnar · Top
3 / 8 / 4
30.4% KP
20,063
21.3% share
10,062g
207 CS · 8.2/m
maces#geck
Shyvana · Jungle
8 / 2 / 5
56.5% KP
32,946
35% share
13,520g
194 CS · 7.7/m
Maple#Mid
Qiyana · Mid
6 / 7 / 2
34.8% KP
19,050
20.2% share
8,922g
169 CS · 6.7/m
Tamary#xoxo
Seraphine · ADC
4 / 4 / 9
56.5% KP
14,833
15.7% share
10,646g
206 CS · 8.1/m
lee yoohan#jay
Soraka · Support
2 / 5 / 15
73.9% KP
7,353
7.8% share
7,187g
18 CS · 0.7/m
Red side
VictoryYordleswaggins#NA1
Volibear · Top
10 / 5 / 3
50% KP
26,222
27.7% share
13,344g
184 CS · 7.3/m
Miracle#MIKE
Dr. Mundo · Jungle
4 / 1 / 7
42.3% KP
17,243
18.2% share
10,821g
179 CS · 7.1/m
CLOUD9 APA#FIGHT
Lissandra · Mid
7 / 3 / 6
50% KP
26,831
28.3% share
13,560g
259 CS · 10.2/m
warcyclone#ken
Yunara · ADC
4 / 6 / 6
38.5% KP
17,774
18.8% share
12,649g
218 CS · 8.6/m
Werry#NA1
Pyke · Support
1 / 8 / 6
26.9% KP
6,605
7% share
6,550g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
