Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 212 days ago
7 / 6 / 9
K / D / A
53.3%
Kill participation
1,062.2
Damage / min
14,378g
453.8 gold / min
33
13 placed · 3 cleared
229
7.2 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Rumble · Top
7 / 7 / 6
48.1% KP
30,411
24.7% share
13,905g
248 CS · 7.8/m
Sheiden#PHL1
Graves · Jungle
5 / 5 / 8
48.1% KP
23,768
19.3% share
14,417g
287 CS · 9.1/m
Davemon#NA1
Akshan · Mid
6 / 5 / 4
37% KP
18,466
15% share
13,452g
217 CS · 6.8/m
uxxionitox#5359
Ezreal · ADC
6 / 6 / 5
40.7% KP
32,496
26.4% share
15,146g
294 CS · 9.3/m
Werry#NA1
Bard · Support
3 / 7 / 13
59.3% KP
17,843
14.5% share
10,053g
26 CS · 0.8/m
Red side
VictoryZamudo#LYON
Jax · Top
11 / 5 / 7
60% KP
23,628
20.6% share
16,207g
237 CS · 7.5/m
kisno#NA1
Diana · Jungle
6 / 6 / 17
76.7% KP
26,164
22.8% share
15,115g
242 CS · 7.6/m
CLOUD9 APA#FIGHT
Annie · Mid
7 / 6 / 9
53.3% KP
33,654
29.3% share
14,378g
229 CS · 7.2/m
warcyclone#ken
Yunara · ADC
3 / 5 / 14
56.7% KP
24,248
21.1% share
15,666g
273 CS · 8.6/m
Miracle#MIKE
Lulu · Support
3 / 5 / 20
76.7% KP
7,063
6.2% share
9,641g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
