Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 211 days ago
5 / 12 / 7
K / D / A
52.2%
Kill participation
959
Damage / min
11,368g
367.3 gold / min
20
10 placed · 5 cleared
221
7.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFRYST様#531
Akali · Top
7 / 1 / 9
41% KP
28,363
20.7% share
13,827g
232 CS · 7.5/m
Sheiden#DIG
Naafiri · Jungle
12 / 6 / 17
74.4% KP
35,948
26.2% share
15,015g
218 CS · 7/m
Reppy#nyami
Galio · Mid
3 / 5 / 23
66.7% KP
23,904
17.5% share
11,865g
219 CS · 7.1/m
kurfyou#NA2
Samira · ADC
16 / 3 / 5
53.8% KP
36,540
26.7% share
18,062g
219 CS · 7.1/m
InFlame#012
Nautilus · Support
1 / 9 / 23
61.5% KP
12,200
8.9% share
8,807g
22 CS · 0.7/m
Red side
Defeat조사병단#신조바쳐라
Sion · Top
4 / 5 / 9
56.5% KP
28,710
25.4% share
12,162g
254 CS · 8.2/m
low#gumba
Briar · Jungle
2 / 7 / 7
39.1% KP
12,177
10.8% share
11,721g
215 CS · 6.9/m
CLOUD9 APA#FIGHT
Orianna · Mid
5 / 12 / 7
52.2% KP
29,681
26.3% share
11,368g
221 CS · 7.1/m
ScaryJerry#6969
Ezreal · ADC
12 / 6 / 5
73.9% KP
33,663
29.8% share
15,842g
246 CS · 7.9/m
Obstinatus#999
Karma · Support
0 / 9 / 16
69.6% KP
8,614
7.6% share
8,068g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
