Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 211 days ago
3 / 7 / 0
K / D / A
14.3%
Kill participation
575.8
Damage / min
15,036g
491.4 gold / min
24
9 placed · 2 cleared
308
10.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryceltics shaq#001
Gwen · Top
7 / 2 / 2
28.1% KP
23,578
20.9% share
13,535g
293 CS · 9.6/m
Tomo#0999
Lee Sin · Jungle
5 / 5 / 12
53.1% KP
16,571
14.7% share
13,316g
209 CS · 6.8/m
Reppy#nyami
Aurora · Mid
11 / 3 / 9
62.5% KP
35,322
31.3% share
14,918g
228 CS · 7.5/m
Doublelift#NA01
Jinx · ADC
5 / 6 / 15
62.5% KP
28,096
24.9% share
15,814g
302 CS · 9.9/m
KDKD#9999
Karma · Support
4 / 5 / 20
75% KP
9,348
8.3% share
10,744g
25 CS · 0.8/m
Red side
DefeatCLOUD9 APA#FIGHT
Garen · Top
3 / 7 / 0
14.3% KP
17,619
17.9% share
15,036g
308 CS · 10.1/m
tahe#nid
Xin Zhao · Jungle
1 / 5 / 9
47.6% KP
17,564
17.9% share
11,020g
209 CS · 6.8/m
youtube ckreborn#pris
Akali · Mid
6 / 7 / 2
38.1% KP
25,844
26.3% share
11,559g
198 CS · 6.5/m
warcyclone#ken
Ashe · ADC
7 / 7 / 9
76.2% KP
23,132
23.5% share
15,980g
264 CS · 8.6/m
Isles#000
Seraphine · Support
4 / 6 / 11
71.4% KP
14,201
14.4% share
9,367g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
