Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 210 days ago
0 / 9 / 6
K / D / A
37.5%
Kill participation
785
Damage / min
8,346g
325.8 gold / min
34
12 placed · 5 cleared
212
8.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryiluvmygf#jazzy
Cassiopeia · Top
5 / 5 / 12
47.2% KP
20,591
21.3% share
10,776g
196 CS · 7.7/m
Meow yz#NA1
Naafiri · Jungle
14 / 3 / 7
58.3% KP
23,253
24.1% share
14,255g
188 CS · 7.3/m
youtube ckreborn#pris
Orianna · Mid
5 / 1 / 7
33.3% KP
15,382
15.9% share
10,331g
209 CS · 8.2/m
Doublelift#NA01
Jinx · ADC
11 / 2 / 8
52.8% KP
28,914
29.9% share
14,539g
243 CS · 9.5/m
Isles#000
Nautilus · Support
1 / 5 / 14
41.7% KP
8,434
8.7% share
8,116g
22 CS · 0.9/m
Red side
DefeatGood Boi#twtv
Hwei · Top
2 / 8 / 2
25% KP
16,935
20.8% share
8,916g
213 CS · 8.3/m
tahe#nid
Zaahen · Jungle
7 / 6 / 3
62.5% KP
18,255
22.4% share
11,727g
163 CS · 6.4/m
CLOUD9 APA#FIGHT
Annie · Mid
0 / 9 / 6
37.5% KP
20,109
24.7% share
8,346g
212 CS · 8.3/m
Aussie#NA2
Yunara · ADC
7 / 6 / 3
62.5% KP
19,248
23.6% share
14,360g
229 CS · 8.9/m
FUE Shiku#TvOff
Karma · Support
0 / 7 / 11
68.8% KP
6,954
8.5% share
6,543g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
