Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 209 days ago
3 / 9 / 8
K / D / A
57.9%
Kill participation
856.6
Damage / min
13,176g
445.9 gold / min
22
12 placed · 2 cleared
236
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattoo digit iq#NA1
Garen · Top
9 / 6 / 2
57.9% KP
21,096
22.2% share
15,297g
228 CS · 7.7/m
Maxander#NA1
Viego · Jungle
5 / 8 / 4
47.4% KP
17,807
18.7% share
14,198g
178 CS · 6/m
CLOUD9 APA#FIGHT
Azir · Mid
3 / 9 / 8
57.9% KP
25,312
26.6% share
13,176g
236 CS · 8/m
snarkyy#krule
Corki · ADC
0 / 11 / 9
47.4% KP
21,183
22.3% share
12,413g
235 CS · 8/m
Protos#Colin
Anivia · Support
2 / 10 / 11
68.4% KP
9,634
10.1% share
9,116g
33 CS · 1.1/m
Red side
VictoryShieldworm#NA3
Varus · Top
11 / 3 / 7
40.9% KP
33,993
23.5% share
14,508g
252 CS · 8.5/m
kisno#NA1
Naafiri · Jungle
9 / 4 / 14
52.3% KP
24,345
16.8% share
15,337g
238 CS · 8.1/m
PhyMini#NRG
Annie · Mid
11 / 4 / 12
52.3% KP
40,307
27.8% share
14,163g
221 CS · 7.5/m
Zinie#123
Jhin · ADC
10 / 4 / 15
56.8% KP
34,042
23.5% share
18,332g
267 CS · 9/m
Piercing Wail#NA1
Karma · Support
3 / 4 / 22
56.8% KP
12,053
8.3% share
10,153g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
