Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 209 days ago
5 / 7 / 3
K / D / A
50%
Kill participation
877.9
Damage / min
11,249g
414.8 gold / min
25
13 placed · 4 cleared
255
9.4 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHorder#Chris
Camille · Top
6 / 5 / 9
46.9% KP
12,859
15% share
11,631g
183 CS · 6.7/m
Kaido Jungle YT#twtv
Kha'Zix · Jungle
17 / 1 / 5
68.8% KP
30,165
35.2% share
17,756g
229 CS · 8.4/m
Cinnamon Bread#buns
Galio · Mid
6 / 1 / 16
68.8% KP
18,649
21.7% share
11,737g
209 CS · 7.7/m
Twísted Fate#Titan
Twisted Fate · ADC
2 / 5 / 6
25% KP
16,419
19.1% share
11,188g
191 CS · 7/m
FUE Shiku#TvOff
Alistar · Support
1 / 4 / 17
56.3% KP
7,675
8.9% share
8,110g
28 CS · 1/m
Red side
DefeatNF FEAR#11111
Kindred · Top
6 / 9 / 2
50% KP
24,618
27.1% share
9,749g
170 CS · 6.3/m
040402#NA1
Ivern · Jungle
0 / 6 / 8
50% KP
5,235
5.8% share
8,205g
134 CS · 4.9/m
CLOUD9 APA#FIGHT
Mel · Mid
5 / 7 / 3
50% KP
23,806
26.2% share
11,249g
255 CS · 9.4/m
Yaho#e12
Ezreal · ADC
5 / 5 / 6
68.8% KP
32,850
36.2% share
13,334g
243 CS · 9/m
cow chan#moo
Soraka · Support
0 / 6 / 9
56.3% KP
4,181
4.6% share
6,604g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
