Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 208 days ago
9 / 12 / 7
K / D / A
34.8%
Kill participation
1,122
Damage / min
16,179g
491.8 gold / min
44
20 placed · 2 cleared
269
8.2 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPYRENEESHOOLIGAN#2222B
Lee Sin · Top
5 / 13 / 11
37.2% KP
28,100
18.3% share
12,940g
211 CS · 6.4/m
odium#600
Graves · Jungle
13 / 7 / 11
55.8% KP
39,606
25.8% share
18,765g
269 CS · 8.2/m
Divinity#随缘一
Azir · Mid
15 / 10 / 7
51.2% KP
48,025
31.3% share
18,890g
269 CS · 8.2/m
Darcreationx#NA1
Morgana · ADC
6 / 8 / 8
32.6% KP
19,836
12.9% share
15,826g
237 CS · 7.2/m
Synotic#NA1
Poppy · Support
4 / 8 / 13
39.5% KP
17,818
11.6% share
12,406g
58 CS · 1.8/m
Red side
DefeatLegalist#NA1
Tryndamere · Top
11 / 7 / 9
43.5% KP
36,410
24.8% share
16,888g
272 CS · 8.3/m
東方树叶#WashU
Naafiri · Jungle
12 / 9 / 12
52.2% KP
27,869
19% share
16,851g
207 CS · 6.3/m
CLOUD9 APA#FIGHT
Taliyah · Mid
9 / 12 / 7
34.8% KP
36,914
25.1% share
16,179g
269 CS · 8.2/m
REDEMPTION#lmao
Yunara · ADC
9 / 11 / 10
41.3% KP
35,646
24.3% share
18,014g
276 CS · 8.4/m
TrickyMagics#NA1
Karma · Support
5 / 4 / 18
50% KP
9,961
6.8% share
10,654g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
