Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 208 days ago
2 / 12 / 7
K / D / A
37.5%
Kill participation
722.3
Damage / min
12,089g
386 gold / min
23
16 placed · 4 cleared
254
8.1 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory푸른 하늘#9029
Twisted Fate · Top
2 / 6 / 7
19.6% KP
8,171
6.2% share
11,571g
150 CS · 4.8/m
Syuvi#NA1
Viego · Jungle
19 / 1 / 9
60.9% KP
33,320
25.4% share
19,668g
230 CS · 7.3/m
Quantum#uwu
Naafiri · Mid
15 / 2 / 11
56.5% KP
46,447
35.5% share
17,351g
280 CS · 8.9/m
Charolon#gorF
Brand · ADC
5 / 7 / 17
47.8% KP
29,571
22.6% share
14,173g
225 CS · 7.2/m
MEECHOL#NA1
Alistar · Support
5 / 8 / 20
54.3% KP
13,473
10.3% share
10,391g
37 CS · 1.2/m
Red side
DefeatSKT T1 Faker#KRR
Jax · Top
3 / 6 / 2
20.8% KP
13,540
12.8% share
11,428g
224 CS · 7.2/m
Pyrosey#4351
Zaahen · Jungle
9 / 7 / 5
58.3% KP
30,191
28.5% share
13,644g
239 CS · 7.6/m
CLOUD9 APA#FIGHT
Orianna · Mid
2 / 12 / 7
37.5% KP
22,620
21.3% share
12,089g
254 CS · 8.1/m
Koality Player#NA1
Corki · ADC
7 / 10 / 7
58.3% KP
27,646
26.1% share
14,527g
227 CS · 7.2/m
snarkyy#krule
Nautilus · Support
3 / 11 / 14
70.8% KP
12,105
11.4% share
8,817g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
