Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 208 days ago
5 / 2 / 7
K / D / A
36.4%
Kill participation
723.1
Damage / min
13,266g
479.2 gold / min
9
2 placed · 1 cleared
287
10.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Quad#123
Camille · Top
5 / 3 / 3
34.8% KP
34,045
28.6% share
12,267g
250 CS · 9/m
Scanning#1213
Karthus · Jungle
3 / 10 / 10
56.5% KP
23,901
20.1% share
11,181g
192 CS · 6.9/m
Good Boi#twtv
Zoe · Mid
7 / 7 / 6
56.5% KP
24,684
20.7% share
11,473g
181 CS · 6.5/m
OH MY GOLLY#GOSH
Aphelios · ADC
7 / 4 / 3
43.5% KP
25,847
21.7% share
16,165g
261 CS · 9.4/m
snarkyy#krule
Nautilus · Support
1 / 9 / 7
34.8% KP
10,705
9% share
7,091g
26 CS · 0.9/m
Red side
VictoryXNG Steven#NA0
Nasus · Top
1 / 5 / 6
21.2% KP
11,564
10.3% share
8,311g
174 CS · 6.3/m
Wx JmEkko#pwdl
Ekko · Jungle
10 / 5 / 10
60.6% KP
25,796
22.9% share
14,812g
227 CS · 8.2/m
CLOUD9 APA#FIGHT
Sion · Mid
5 / 2 / 7
36.4% KP
20,017
17.8% share
13,266g
287 CS · 10.4/m
Zven#S16XD
Corki · ADC
13 / 2 / 6
57.6% KP
35,040
31.1% share
17,069g
258 CS · 9.3/m
Abi Talent#ROU
Sylas · Support
4 / 9 / 12
48.5% KP
20,079
17.8% share
8,469g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
