Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 207 days ago
1 / 5 / 11
K / D / A
38.7%
Kill participation
658.6
Damage / min
10,431g
352.2 gold / min
41
13 placed · 5 cleared
221
7.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolarbacca#NA1
Gangplank · Top
3 / 11 / 8
35.5% KP
27,764
23.5% share
11,225g
206 CS · 7/m
Bad Apple#2nd
Bel'Veth · Jungle
20 / 4 / 3
74.2% KP
32,264
27.3% share
18,927g
215 CS · 7.3/m
Lobby Admin#FIGHT
Lissandra · Mid
1 / 5 / 11
38.7% KP
19,507
16.5% share
10,431g
221 CS · 7.5/m
Mabud#NA3
Ezreal · ADC
6 / 7 / 6
38.7% KP
24,491
20.7% share
11,597g
196 CS · 6.6/m
zscore#2200
Karma · Support
1 / 8 / 13
45.2% KP
14,303
12.1% share
8,131g
30 CS · 1/m
Red side
VictoryKononowicz Krzys#SZK17
Aurora · Top
6 / 5 / 11
48.6% KP
31,063
20% share
12,594g
226 CS · 7.6/m
Long time no see#1234
Naafiri · Jungle
11 / 8 / 5
45.7% KP
30,918
19.9% share
13,382g
200 CS · 6.8/m
DARKWINGS#SEN
Viktor · Mid
4 / 8 / 9
37.1% KP
34,527
22.2% share
11,200g
243 CS · 8.2/m
Skitty#300
Ashe · ADC
13 / 6 / 6
54.3% KP
47,838
30.7% share
17,209g
227 CS · 7.7/m
Breezyyy#NA1
Seraphine · Support
1 / 4 / 23
68.6% KP
11,282
7.2% share
9,794g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
