Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 205 days ago
5 / 6 / 4
K / D / A
45%
Kill participation
1,173.1
Damage / min
10,870g
400.6 gold / min
38
15 placed · 2 cleared
216
8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydesire machine#zzz
Irelia · Top
8 / 3 / 6
45.2% KP
24,982
23.1% share
14,186g
244 CS · 9/m
alchemist#still
Nocturne · Jungle
7 / 2 / 11
58.1% KP
17,420
16.1% share
13,196g
201 CS · 7.4/m
hahahaigh#NA1
Anivia · Mid
6 / 6 / 13
61.3% KP
30,839
28.5% share
11,410g
170 CS · 6.3/m
Infernodan#Dan
Kai'Sa · ADC
9 / 4 / 7
51.6% KP
29,372
27.1% share
14,633g
225 CS · 8.3/m
AdmirablePotato#6318
Trundle · Support
1 / 5 / 22
74.2% KP
5,634
5.2% share
8,576g
27 CS · 1/m
Red side
Defeaturmomni#papa
Aatrox · Top
4 / 6 / 2
30% KP
19,644
18.5% share
10,316g
190 CS · 7/m
donknee#nunu
Nunu & Willump · Jungle
4 / 5 / 8
60% KP
14,522
13.7% share
9,908g
149 CS · 5.5/m
Lobby Admin#FIGHT
LeBlanc · Mid
5 / 6 / 4
45% KP
31,831
30% share
10,870g
216 CS · 8/m
Hypha#ADC
Viktor · ADC
4 / 6 / 8
60% KP
28,541
26.9% share
10,876g
180 CS · 6.6/m
Illamul#NA1
Nautilus · Support
3 / 8 / 9
60% KP
11,565
10.9% share
7,506g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
