Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 204 days ago
7 / 8 / 11
K / D / A
40%
Kill participation
1,093.9
Damage / min
13,289g
451.8 gold / min
25
2 placed · 1 cleared
213
7.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIMPACT#damu
Sion · Top
5 / 9 / 2
23.3% KP
24,991
20.5% share
11,014g
222 CS · 7.5/m
kisno#NA1
Lillia · Jungle
4 / 7 / 5
30% KP
16,699
13.7% share
11,920g
214 CS · 7.3/m
Zethal#NA1
Azir · Mid
4 / 12 / 9
43.3% KP
24,497
20.1% share
10,210g
160 CS · 5.4/m
LYON Berserker#ddd
Ezreal · ADC
15 / 7 / 5
66.7% KP
45,678
37.4% share
17,145g
266 CS · 9/m
Artemis#liIy
Senna · Support
2 / 10 / 15
56.7% KP
10,221
8.4% share
9,970g
28 CS · 1/m
Red side
Victorywhite space#kimmy
Ambessa · Top
8 / 3 / 15
51.1% KP
50,991
31.4% share
13,773g
242 CS · 8.2/m
Bad Apple#2nd
Kayn · Jungle
24 / 4 / 6
66.7% KP
55,059
33.9% share
20,685g
216 CS · 7.3/m
Lobby Admin#FIGHT
Akali · Mid
7 / 8 / 11
40% KP
32,179
19.8% share
13,289g
213 CS · 7.2/m
chill#adc
Draven · ADC
2 / 10 / 9
24.4% KP
15,244
9.4% share
12,553g
215 CS · 7.3/m
CompIain#NA1
Nautilus · Support
4 / 5 / 17
46.7% KP
9,174
5.6% share
10,222g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
