Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 204 days ago
3 / 8 / 1
K / D / A
22.2%
Kill participation
731.5
Damage / min
9,565g
392.5 gold / min
19
10 placed · 3 cleared
184
7.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychaechae1#lmao
Cho'Gath · Top
1 / 11 / 9
25.6% KP
9,397
9.7% share
9,111g
146 CS · 6/m
stayfocusss#9212
Lee Sin · Jungle
11 / 2 / 9
51.3% KP
15,913
16.5% share
14,705g
220 CS · 9/m
Abi Talent#ROU
Ekko · Mid
15 / 1 / 10
64.1% KP
36,472
37.8% share
15,787g
204 CS · 8.4/m
Hafu Jr#NA1
Jinx · ADC
9 / 2 / 13
56.4% KP
20,748
21.5% share
13,732g
180 CS · 7.4/m
ily#5 13
Sona · Support
3 / 3 / 27
76.9% KP
13,986
14.5% share
8,868g
9 CS · 0.4/m
Red side
Defeatqwerasdzxc#777
Akali · Top
7 / 8 / 2
50% KP
23,404
29.8% share
9,707g
168 CS · 6.9/m
IT Kituruken#TECH
Viego · Jungle
4 / 9 / 2
33.3% KP
12,452
15.8% share
9,328g
149 CS · 6.1/m
Lobby Admin#FIGHT
Garen · Mid
3 / 8 / 1
22.2% KP
17,823
22.7% share
9,565g
184 CS · 7.6/m
Sushee#NA1
Veigar · ADC
3 / 7 / 4
38.9% KP
18,124
23% share
10,523g
187 CS · 7.7/m
zscore#2200
Elise · Support
1 / 7 / 5
33.3% KP
6,849
8.7% share
7,357g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
