Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Udyr
Victory
Ranked Solo/Duo · 200 days ago
6 / 6 / 8
K / D / A
43.8%
Kill participation
628.1
Damage / min
11,283g
416.3 gold / min
17
2 placed · 3 cleared
184
6.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever look back#0307
Jayce · Top
5 / 5 / 8
59.1% KP
28,975
29.4% share
12,433g
268 CS · 9.9/m
Tails#JJ9
Vi · Jungle
4 / 6 / 5
40.9% KP
18,121
18.4% share
9,423g
151 CS · 5.6/m
Stop It App#NA1
Zoe · Mid
6 / 9 / 4
45.5% KP
24,146
24.5% share
9,506g
158 CS · 5.8/m
DOOM DADA#9762
Aurelion Sol · ADC
6 / 9 / 3
40.9% KP
23,852
24.2% share
12,304g
201 CS · 7.4/m
The Bitter Truth#Trin
Soraka · Support
1 / 3 / 15
72.7% KP
3,494
3.5% share
7,338g
20 CS · 0.7/m
Red side
VictoryHorder#Chris
Ambessa · Top
4 / 4 / 8
37.5% KP
19,645
17.4% share
12,016g
208 CS · 7.7/m
Veiga#PCC
Gnar · Jungle
8 / 2 / 5
40.6% KP
21,900
19.4% share
14,807g
256 CS · 9.4/m
Lobby Admin#FIGHT
Udyr · Mid
6 / 6 / 8
43.8% KP
17,021
15.1% share
11,283g
184 CS · 6.8/m
evandabank#NA1
Mel · ADC
13 / 4 / 5
56.3% KP
40,588
35.9% share
17,408g
241 CS · 8.9/m
MEECHOL#NA1
Poppy · Support
1 / 6 / 12
40.6% KP
13,839
12.2% share
7,831g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
