Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 198 days ago
4 / 5 / 6
K / D / A
43.5%
Kill participation
1,134.8
Damage / min
9,361g
421.4 gold / min
15
10 placed · 0 cleared
173
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWistfully#663
Urgot · Top
8 / 7 / 3
47.8% KP
22,857
24.8% share
10,851g
173 CS · 7.8/m
loveTG#9877
Jayce · Jungle
3 / 6 / 6
39.1% KP
13,317
14.5% share
10,284g
156 CS · 7/m
Lobby Admin#FIGHT
Xerath · Mid
4 / 5 / 6
43.5% KP
25,211
27.4% share
9,361g
173 CS · 7.8/m
WeiJiaLe#NA1
Kai'Sa · ADC
4 / 9 / 3
30.4% KP
15,106
16.4% share
11,275g
174 CS · 7.8/m
ιuv#ιife
Sylas · Support
4 / 11 / 6
43.5% KP
15,509
16.9% share
7,695g
17 CS · 0.8/m
Red side
VictorySUPERSTAR DRACO#duck
Fiora · Top
3 / 7 / 5
21.1% KP
16,285
17.9% share
8,944g
172 CS · 7.7/m
Amazing#2494
Lee Sin · Jungle
10 / 5 / 9
50% KP
20,254
22.2% share
11,230g
158 CS · 7.1/m
Divinity#随缘一
Azir · Mid
8 / 3 / 4
31.6% KP
18,982
20.8% share
10,785g
194 CS · 8.7/m
강아지#2171
Smolder · ADC
16 / 6 / 4
52.6% KP
32,537
35.7% share
15,742g
214 CS · 9.6/m
BiliBiliBD#Alpha
Soraka · Support
1 / 2 / 24
65.8% KP
3,108
3.4% share
7,996g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
