Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 197 days ago
5 / 7 / 2
K / D / A
33.3%
Kill participation
586.5
Damage / min
9,607g
386.6 gold / min
26
6 placed · 2 cleared
155
6.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySelf Portrait#Sasha
Darius · Top
5 / 6 / 5
34.5% KP
10,583
10.8% share
9,911g
170 CS · 6.8/m
Avers#NA1
Nocturne · Jungle
7 / 2 / 5
41.4% KP
11,918
12.1% share
11,318g
173 CS · 7/m
ADCADC123#NA1
Viktor · Mid
8 / 4 / 12
69% KP
36,807
37.5% share
12,066g
195 CS · 7.8/m
MILAH#dream
Yunara · ADC
8 / 7 / 8
55.2% KP
28,315
28.9% share
14,668g
214 CS · 8.6/m
From Iron#1123
Nautilus · Support
1 / 3 / 16
58.6% KP
10,497
10.7% share
7,794g
42 CS · 1.7/m
Red side
Defeatquante#urgot
Urgot · Top
7 / 3 / 2
42.9% KP
12,410
17.2% share
11,462g
234 CS · 9.4/m
Lobby Admin#FIGHT
Xin Zhao · Jungle
5 / 7 / 2
33.3% KP
14,575
20.2% share
9,607g
155 CS · 6.2/m
Aaron Song#NA1
Cassiopeia · Mid
2 / 7 / 5
33.3% KP
15,249
21.1% share
7,732g
143 CS · 5.8/m
too digit iq#NA1
Lucian · ADC
5 / 6 / 4
42.9% KP
19,769
27.4% share
10,680g
165 CS · 6.6/m
cookiepop#NA1
Sona · Support
2 / 6 / 12
66.7% KP
10,231
14.2% share
7,704g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
