Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 196 days ago
1 / 4 / 9
K / D / A
47.6%
Kill participation
896.7
Damage / min
11,059g
391.2 gold / min
25
14 placed · 1 cleared
257
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBaldChampBaldIRL#NA2
Singed · Top
1 / 9 / 4
23.8% KP
9,090
9.2% share
9,658g
214 CS · 7.6/m
blaberfish2#NA1
Olaf · Jungle
7 / 9 / 8
71.4% KP
19,014
19.2% share
12,095g
175 CS · 6.2/m
Lobby Admin#FIGHT
Ryze · Mid
1 / 4 / 9
47.6% KP
25,348
25.6% share
11,059g
257 CS · 9.1/m
Spawn#NA3
Ezreal · ADC
10 / 5 / 3
61.9% KP
34,285
34.6% share
14,292g
227 CS · 8/m
REDEMPTION#lmao
Karma · Support
2 / 8 / 14
76.2% KP
11,373
11.5% share
7,787g
20 CS · 0.7/m
Red side
VictoryKononowicz Krzys#SZK17
Jayce · Top
17 / 2 / 6
67.6% KP
35,783
31.9% share
17,887g
287 CS · 10.2/m
Change Ya Life#baby
Zyra · Jungle
4 / 4 / 10
41.2% KP
20,502
18.3% share
12,210g
198 CS · 7/m
Emiya#YYDS
Sylas · Mid
7 / 3 / 10
50% KP
24,747
22% share
12,385g
214 CS · 7.6/m
Daption#TwTv
Ashe · ADC
5 / 4 / 10
44.1% KP
25,899
23.1% share
13,375g
225 CS · 8/m
Afflictive#藍月なくる
Soraka · Support
1 / 8 / 23
70.6% KP
5,311
4.7% share
9,273g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
