Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 196 days ago
2 / 11 / 4
K / D / A
37.5%
Kill participation
511.8
Damage / min
7,988g
397.7 gold / min
20
10 placed · 2 cleared
138
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSavior#0001
Ornn · Top
2 / 6 / 9
68.8% KP
12,912
23.3% share
7,755g
149 CS · 7.4/m
Yuuji#247
Jarvan IV · Jungle
4 / 5 / 6
62.5% KP
12,061
21.8% share
8,438g
120 CS · 6/m
Lobby Admin#FIGHT
Ryze · Mid
2 / 11 / 4
37.5% KP
10,279
18.5% share
7,988g
138 CS · 6.9/m
Ivans0404#LUXS2
Lux · ADC
3 / 2 / 5
50% KP
12,177
22% share
9,789g
168 CS · 8.4/m
FLY Quad#123
Pyke · Support
5 / 9 / 5
62.5% KP
8,013
14.5% share
7,563g
22 CS · 1.1/m
Red side
Victoryatmost#lol
Irelia · Top
8 / 5 / 2
30.3% KP
21,895
29.5% share
12,510g
205 CS · 10.2/m
Josedeodo#NA12
Xin Zhao · Jungle
8 / 4 / 6
42.4% KP
14,015
18.9% share
9,563g
149 CS · 7.4/m
calm siroinai#focus
Anivia · Mid
7 / 1 / 8
45.5% KP
15,488
20.8% share
9,596g
175 CS · 8.7/m
Spawn#NA3
Varus · ADC
9 / 3 / 4
39.4% KP
12,949
17.4% share
11,801g
202 CS · 10.1/m
Chovy fans#88848
Bard · Support
1 / 3 / 15
48.5% KP
9,981
13.4% share
6,672g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
