Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 196 days ago
3 / 5 / 1
K / D / A
18.2%
Kill participation
562.7
Damage / min
9,865g
443.4 gold / min
26
9 placed · 2 cleared
223
10 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbillie#angel
Aurora · Top
3 / 5 / 0
18.8% KP
7,647
12.7% share
6,892g
135 CS · 6.1/m
Chelouche#ISRL
Nocturne · Jungle
2 / 3 / 5
43.8% KP
7,655
12.8% share
8,896g
149 CS · 6.7/m
問間聞閃湖胡糊蝴目自白曰意懿憶熠#辩辨瓣辫
Pantheon · Mid
4 / 7 / 4
50% KP
18,510
30.8% share
8,579g
155 CS · 7/m
EDG Viper#NA11
Caitlyn · ADC
5 / 6 / 2
43.8% KP
17,947
29.9% share
11,079g
192 CS · 8.6/m
EDG Meiko#NA12
Anivia · Support
2 / 2 / 7
56.3% KP
8,271
13.8% share
6,512g
25 CS · 1.1/m
Red side
VictoryLobby Admin#FIGHT
Cassiopeia · Top
3 / 5 / 1
18.2% KP
12,521
16.7% share
9,865g
223 CS · 10/m
Ninkey#123
Ambessa · Jungle
7 / 1 / 4
50% KP
16,249
21.7% share
12,587g
221 CS · 9.9/m
LegitKorea#NA1
Orianna · Mid
7 / 2 / 5
54.5% KP
21,181
28.3% share
10,035g
167 CS · 7.5/m
HATE SELF#993
Twitch · ADC
4 / 5 / 3
31.8% KP
11,855
15.9% share
7,943g
101 CS · 4.5/m
Kidnapping#NA2
Neeko · Support
1 / 3 / 6
31.8% KP
12,959
17.3% share
6,038g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
