Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 195 days ago
2 / 8 / 4
K / D / A
26.1%
Kill participation
676.2
Damage / min
12,188g
383.3 gold / min
31
14 placed · 2 cleared
278
8.7 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBurza#57620
Aurora · Top
6 / 7 / 5
29.7% KP
19,465
14.6% share
13,723g
240 CS · 7.5/m
Castle#OSRS
Ambessa · Jungle
14 / 2 / 8
59.5% KP
43,351
32.5% share
19,011g
275 CS · 8.6/m
Afflictive#藍月なくる
Akshan · Mid
7 / 4 / 8
40.5% KP
30,384
22.8% share
14,987g
258 CS · 8.1/m
Obstinatus#999
Caitlyn · ADC
7 / 7 / 7
37.8% KP
29,478
22.1% share
17,383g
274 CS · 8.6/m
Lafey#uwus
Karma · Support
3 / 3 / 19
59.5% KP
10,544
7.9% share
11,263g
30 CS · 0.9/m
Red side
DefeatVoid#Void5
Vayne · Top
7 / 5 / 5
52.2% KP
22,654
22.5% share
12,272g
184 CS · 5.8/m
kbt#RED40
Qiyana · Jungle
8 / 11 / 3
47.8% KP
17,677
17.5% share
14,671g
171 CS · 5.4/m
Lobby Admin#FIGHT
Ryze · Mid
2 / 8 / 4
26.1% KP
21,504
21.3% share
12,188g
278 CS · 8.7/m
Divinity#随缘一
Azir · ADC
5 / 6 / 8
56.5% KP
29,208
29% share
16,316g
289 CS · 9.1/m
Tails#JJ9
Senna · Support
1 / 7 / 12
56.5% KP
9,739
9.7% share
9,783g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
