Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 195 days ago
3 / 8 / 6
K / D / A
75%
Kill participation
633.6
Damage / min
8,749g
321.5 gold / min
74
37 placed · 3 cleared
55
2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
5 / 2 / 6
25% KP
19,301
14.3% share
10,477g
177 CS · 6.5/m
Tinted Memories#Asuna
Pantheon · Jungle
6 / 1 / 12
40.9% KP
24,850
18.4% share
13,288g
218 CS · 8/m
Fudgecakey#5811
Annie · Mid
9 / 4 / 9
40.9% KP
30,467
22.5% share
13,443g
244 CS · 9/m
TL Yeon#7lol
Ezreal · ADC
16 / 4 / 10
59.1% KP
45,367
33.5% share
16,415g
196 CS · 7.2/m
FLY Quad#123
Karma · Support
8 / 2 / 23
70.5% KP
15,417
11.4% share
10,971g
28 CS · 1/m
Red side
DefeatRiot Wertuy#NA1
Camille · Top
3 / 6 / 1
33.3% KP
20,671
25.8% share
9,390g
185 CS · 6.8/m
spider man#2383
Nidalee · Jungle
3 / 6 / 2
41.7% KP
13,743
17.2% share
9,897g
160 CS · 5.9/m
kisno#NA1
Yasuo · Mid
1 / 12 / 3
33.3% KP
13,537
16.9% share
8,345g
191 CS · 7/m
tytytytyh#hty
Varus · ADC
2 / 12 / 4
50% KP
14,784
18.5% share
11,632g
195 CS · 7.2/m
Lobby Admin#FIGHT
Anivia · Support
3 / 8 / 6
75% KP
17,244
21.6% share
8,749g
55 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
