Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 192 days ago
2 / 8 / 3
K / D / A
41.7%
Kill participation
723.5
Damage / min
11,101g
374.6 gold / min
33
12 placed · 4 cleared
235
7.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeiger#NA1
Shen · Top
5 / 2 / 11
57.1% KP
15,998
18.1% share
12,252g
228 CS · 7.7/m
magikarrp#0 2
Jarvan IV · Jungle
11 / 3 / 12
82.1% KP
33,741
38.2% share
16,580g
246 CS · 8.3/m
一猛一#剑 来
Hwei · Mid
4 / 2 / 12
57.1% KP
23,263
26.3% share
12,535g
238 CS · 8/m
Mooncakes#QAQ
Seraphine · ADC
1 / 3 / 14
53.6% KP
8,101
9.2% share
11,372g
216 CS · 7.3/m
rovex#AX3
Pyke · Support
7 / 2 / 7
50% KP
7,301
8.3% share
9,509g
39 CS · 1.3/m
Red side
DefeatCOJA#4fun
Pantheon · Top
2 / 7 / 1
25% KP
20,121
26.2% share
10,556g
231 CS · 7.8/m
Tinted Memories#Asuna
Naafiri · Jungle
5 / 4 / 3
66.7% KP
16,436
21.4% share
12,235g
211 CS · 7.1/m
Lobby Admin#FIGHT
Orianna · Mid
2 / 8 / 3
41.7% KP
21,441
27.9% share
11,101g
235 CS · 7.9/m
Reveall#7469
Yasuo · ADC
2 / 7 / 3
41.7% KP
11,065
14.4% share
12,215g
253 CS · 8.5/m
Tub#Tubby
Sona · Support
1 / 2 / 8
75% KP
7,831
10.2% share
7,775g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
