Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 191 days ago
12 / 1 / 8
K / D / A
60.6%
Kill participation
1,259.1
Damage / min
11,231g
528.5 gold / min
13
8 placed · 0 cleared
196
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathatsune miku#14123
Aatrox · Top
4 / 3 / 0
40% KP
17,013
29.1% share
9,902g
214 CS · 10.1/m
White Canyon#Ken
Gragas · Jungle
2 / 7 / 2
40% KP
5,075
8.7% share
7,728g
147 CS · 6.9/m
Riot Wick#JKR
Viego · Mid
1 / 8 / 1
20% KP
7,333
12.5% share
6,282g
129 CS · 6.1/m
TL Yeon#7lol
Ezreal · ADC
3 / 8 / 2
50% KP
20,136
34.4% share
8,823g
166 CS · 7.8/m
Poobelter#UNC
Nidalee · Support
0 / 7 / 8
80% KP
8,990
15.4% share
6,661g
36 CS · 1.7/m
Red side
VictoryWekin Poof#NA1
Cho'Gath · Top
4 / 2 / 2
18.2% KP
12,460
14.2% share
7,437g
156 CS · 7.3/m
dusklol#000
Qiyana · Jungle
8 / 0 / 7
45.5% KP
20,899
23.8% share
12,049g
201 CS · 9.5/m
Lobby Admin#FIGHT
Cassiopeia · Mid
12 / 1 / 8
60.6% KP
26,755
30.4% share
11,231g
196 CS · 9.2/m
sean twitch god#GOD
Ashe · ADC
6 / 4 / 7
39.4% KP
16,256
18.5% share
10,098g
153 CS · 7.2/m
Plux#moo
Karma · Support
3 / 3 / 19
66.7% KP
11,624
13.2% share
7,730g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
