Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 191 days ago
3 / 5 / 24
K / D / A
52.9%
Kill participation
672.4
Damage / min
13,673g
346.3 gold / min
147
60 placed · 13 cleared
93
2.4 CS / min
Objective control
5
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#kimmy
Ambessa · Top
7 / 11 / 11
46.2% KP
51,856
23.9% share
14,880g
210 CS · 5.3/m
White Canyon#Ken
Jarvan IV · Jungle
9 / 7 / 15
61.5% KP
30,270
14% share
17,580g
251 CS · 6.4/m
Chovy fans#88848
Azir · Mid
12 / 9 / 10
56.4% KP
87,013
40.1% share
22,624g
374 CS · 9.5/m
Raveydemon#NA1
Naafiri · ADC
5 / 17 / 13
46.2% KP
24,817
11.4% share
15,758g
219 CS · 5.5/m
Tomo#0999
Poppy · Support
6 / 7 / 19
64.1% KP
22,968
10.6% share
13,274g
48 CS · 1.2/m
Red side
VictoryFLY Gakgos#F L Y
Tryndamere · Top
7 / 10 / 10
33.3% KP
39,567
22.4% share
19,463g
392 CS · 9.9/m
Pookia#NA1
Fiddlesticks · Jungle
15 / 6 / 10
49% KP
44,796
25.3% share
19,510g
304 CS · 7.7/m
电鳗溜鸭战神#仙境傳說
Talon · Mid
19 / 9 / 5
47.1% KP
36,723
20.8% share
19,488g
231 CS · 5.9/m
KaiGyt#0187
Sion · ADC
7 / 10 / 20
52.9% KP
29,161
16.5% share
16,152g
198 CS · 5/m
Lobby Admin#FIGHT
Anivia · Support
3 / 5 / 24
52.9% KP
26,548
15% share
13,673g
93 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
