Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 191 days ago
6 / 4 / 7
K / D / A
48.1%
Kill participation
996.9
Damage / min
9,510g
451.1 gold / min
13
9 placed · 0 cleared
183
8.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMatofado Tetome#NA1
Jayce · Top
7 / 5 / 4
61.1% KP
12,013
22.5% share
9,011g
162 CS · 7.7/m
偏 爱#0727
Ekko · Jungle
3 / 5 / 6
50% KP
7,358
13.8% share
8,231g
141 CS · 6.7/m
Rick Deckard#0001
Viktor · Mid
2 / 4 / 3
27.8% KP
14,992
28.1% share
8,174g
168 CS · 8/m
TTV Heartbreak1#6262
Caitlyn · ADC
3 / 7 / 5
44.4% KP
12,181
22.8% share
8,643g
160 CS · 7.6/m
Saltyvl#2323
Sona · Support
3 / 6 / 9
66.7% KP
6,811
12.8% share
7,198g
21 CS · 1/m
Red side
VictoryZuppet#NA1
Yasuo · Top
2 / 6 / 5
25.9% KP
9,441
14.4% share
7,976g
175 CS · 8.3/m
Alicia Williams#ウィリアム
Riven · Jungle
5 / 3 / 8
48.1% KP
11,162
17.1% share
10,535g
162 CS · 7.7/m
Lobby Admin#FIGHT
Neeko · Mid
6 / 4 / 7
48.1% KP
21,019
32.2% share
9,510g
183 CS · 8.7/m
Kuroashi n Sanji#1610
Aphelios · ADC
13 / 3 / 3
59.3% KP
19,162
29.3% share
14,357g
171 CS · 8.1/m
tobi#DMCA
Braum · Support
1 / 2 / 17
66.7% KP
4,567
7% share
7,043g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
