Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 189 days ago
6 / 5 / 6
K / D / A
36.4%
Kill participation
1,031.4
Damage / min
11,964g
470.7 gold / min
34
11 placed · 5 cleared
225
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDhokla#NA1
Gnar · Top
4 / 5 / 5
45% KP
20,970
26.7% share
10,925g
215 CS · 8.5/m
CompIain#NA1
Ambessa · Jungle
6 / 9 / 1
35% KP
15,077
19.2% share
10,298g
160 CS · 6.3/m
박다영#동아리1
Zed · Mid
7 / 6 / 6
65% KP
22,103
28.2% share
11,376g
168 CS · 6.6/m
Hub1012345#NA1
Veigar · ADC
2 / 5 / 3
25% KP
15,846
20.2% share
10,694g
219 CS · 8.6/m
REDEMPTION#lmao
Alistar · Support
1 / 8 / 7
40% KP
4,408
5.6% share
7,027g
15 CS · 0.6/m
Red side
VictoryHorder#Chris
Yorick · Top
4 / 4 / 4
24.2% KP
15,933
15.1% share
10,888g
213 CS · 8.4/m
Kenvi#000
Graves · Jungle
16 / 4 / 3
57.6% KP
29,440
28% share
17,119g
239 CS · 9.4/m
Lobby Admin#FIGHT
Orianna · Mid
6 / 5 / 6
36.4% KP
26,216
24.9% share
11,964g
225 CS · 8.9/m
Zven#S16XD
Caitlyn · ADC
6 / 5 / 8
42.4% KP
20,278
19.3% share
12,452g
229 CS · 9/m
VULCAN#5125
Anivia · Support
1 / 2 / 15
48.5% KP
13,420
12.7% share
8,367g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
