Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 188 days ago
5 / 7 / 4
K / D / A
42.9%
Kill participation
1,009.8
Damage / min
12,862g
510.1 gold / min
16
10 placed · 0 cleared
215
8.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybigfatlp#locks
Malzahar · Top
4 / 3 / 9
28.3% KP
16,607
13.5% share
10,908g
202 CS · 8/m
White Canyon#Ken
Xin Zhao · Jungle
12 / 0 / 9
45.7% KP
24,755
20.1% share
15,163g
236 CS · 9.4/m
준 이#0617
Akali · Mid
12 / 6 / 6
39.1% KP
24,128
19.6% share
10,906g
153 CS · 6.1/m
xua#yin
Ezreal · ADC
15 / 6 / 11
56.5% KP
45,136
36.6% share
16,490g
226 CS · 9/m
phreak szn#supp
Karma · Support
3 / 7 / 25
60.9% KP
12,586
10.2% share
10,155g
37 CS · 1.5/m
Red side
DefeatSkyy#NA11
Jayce · Top
4 / 7 / 1
23.8% KP
18,891
19.9% share
10,931g
218 CS · 8.6/m
꾸 미#사 랑
Skarner · Jungle
3 / 11 / 2
23.8% KP
16,484
17.3% share
8,682g
127 CS · 5/m
FRYST様#531
Yone · Mid
3 / 10 / 3
28.6% KP
16,094
16.9% share
9,473g
187 CS · 7.4/m
Lobby Admin#FIGHT
Ziggs · ADC
5 / 7 / 4
42.9% KP
25,465
26.8% share
12,862g
215 CS · 8.5/m
핑크돼지삼겹살#NA2
Neeko · Support
6 / 11 / 6
57.1% KP
18,169
19.1% share
9,505g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
