Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 187 days ago
13 / 9 / 6
K / D / A
54.3%
Kill participation
1,347.2
Damage / min
16,883g
481.5 gold / min
52
17 placed · 1 cleared
241
6.9 CS / min
Objective control
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryphreak szn#supp
Sion · Top
3 / 11 / 16
39.6% KP
23,376
12.4% share
13,641g
259 CS · 7.4/m
Jouzef#NA1
Graves · Jungle
21 / 6 / 12
68.8% KP
61,520
32.5% share
21,088g
304 CS · 8.7/m
onat#jess
Ahri · Mid
9 / 10 / 7
33.3% KP
38,677
20.4% share
14,947g
266 CS · 7.6/m
Minui#NA1
Senna · ADC
12 / 4 / 18
62.5% KP
45,042
23.8% share
21,354g
293 CS · 8.4/m
pholover1#ilpho
Nautilus · Support
3 / 4 / 27
62.5% KP
20,643
10.9% share
11,744g
41 CS · 1.2/m
Red side
DefeatLobby Admin#FIGHT
Cho'Gath · Top
13 / 9 / 6
54.3% KP
47,241
28.9% share
16,883g
241 CS · 6.9/m
colton#1v9
Talon · Jungle
13 / 9 / 6
54.3% KP
35,422
21.7% share
21,547g
265 CS · 7.6/m
C9 Blaber#123
Sylas · Mid
6 / 13 / 7
37.1% KP
30,648
18.7% share
14,494g
234 CS · 6.7/m
Bad Bunny#PR1
Karthus · ADC
3 / 8 / 9
34.3% KP
42,861
26.2% share
15,544g
308 CS · 8.8/m
BuinyuinNA#NA1
Thresh · Support
0 / 9 / 13
37.1% KP
7,288
4.5% share
9,113g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
