Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 187 days ago
8 / 2 / 4
K / D / A
50%
Kill participation
1,017.1
Damage / min
11,245g
563.7 gold / min
15
9 placed · 0 cleared
206
10.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhokla#NA1
Ambessa · Top
0 / 3 / 4
16.7% KP
10,694
16.2% share
7,393g
174 CS · 8.7/m
Walter White#UGG6
Graves · Jungle
10 / 3 / 4
58.3% KP
12,993
19.6% share
11,974g
167 CS · 8.4/m
Lobby Admin#FIGHT
Orianna · Mid
8 / 2 / 4
50% KP
20,292
30.6% share
11,245g
206 CS · 10.3/m
Bazz#99999
Zyra · ADC
3 / 1 / 6
37.5% KP
14,977
22.6% share
8,714g
180 CS · 9/m
Nuages gris#1811
Sona · Support
3 / 1 / 9
50% KP
7,260
11% share
6,699g
16 CS · 0.8/m
Red side
DefeatZamudo#LYON
Jayce · Top
4 / 5 / 0
40% KP
15,419
34% share
7,967g
180 CS · 9/m
kisno#NA1
Jarvan IV · Jungle
3 / 4 / 4
70% KP
9,682
21.4% share
8,126g
145 CS · 7.3/m
AlphaWolffy#NA1
Aurelion Sol · Mid
2 / 7 / 2
40% KP
10,321
22.8% share
6,306g
122 CS · 6.1/m
RegularMoo#NA1
Ashe · ADC
1 / 4 / 1
20% KP
5,911
13.1% share
7,109g
167 CS · 8.4/m
Fishlord#Swain
Swain · Support
0 / 4 / 1
10% KP
3,960
8.7% share
4,999g
56 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
