Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 186 days ago
11 / 7 / 3
K / D / A
63.6%
Kill participation
1,434.8
Damage / min
16,710g
490.7 gold / min
36
15 placed · 1 cleared
268
7.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChovy fans#88848
Gnar · Top
11 / 4 / 9
55.6% KP
34,981
27.4% share
18,958g
313 CS · 9.2/m
holychickencows#dshao
Qiyana · Jungle
11 / 5 / 9
55.6% KP
32,139
25.2% share
17,843g
256 CS · 7.5/m
Savior#0001
Lux · Mid
8 / 6 / 6
38.9% KP
20,419
16% share
12,961g
226 CS · 6.6/m
Bazz#99999
Yunara · ADC
6 / 3 / 7
36.1% KP
32,270
25.3% share
16,693g
334 CS · 9.8/m
Nuages gris#1811
Nami · Support
0 / 4 / 15
41.7% KP
7,901
6.2% share
9,198g
19 CS · 0.6/m
Red side
DefeatTL Yeon#7lol
Vayne · Top
4 / 12 / 5
40.9% KP
35,515
26.2% share
11,190g
190 CS · 5.6/m
blaberfish2#NA1
Nocturne · Jungle
3 / 8 / 5
36.4% KP
13,813
10.2% share
12,175g
216 CS · 6.3/m
Lobby Admin#FIGHT
Hwei · Mid
11 / 7 / 3
63.6% KP
48,854
36% share
16,710g
268 CS · 7.9/m
PEPTIDE PRINCESS#Ash
Corki · ADC
3 / 5 / 5
36.4% KP
27,672
20.4% share
16,941g
348 CS · 10.2/m
Hiccup1357#duck
Lulu · Support
1 / 4 / 10
50% KP
9,682
7.1% share
9,014g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
