Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 186 days ago
11 / 6 / 6
K / D / A
58.6%
Kill participation
1,320.4
Damage / min
15,035g
515.2 gold / min
30
13 placed · 1 cleared
230
7.9 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLobby Admin#FIGHT
Cassiopeia · Top
11 / 6 / 6
58.6% KP
38,533
32.6% share
15,035g
230 CS · 7.9/m
SiempreUTP#Ayuda
Xin Zhao · Jungle
4 / 5 / 7
37.9% KP
16,931
14.3% share
13,339g
221 CS · 7.6/m
City of Tears#NA2
Akshan · Mid
8 / 7 / 3
37.9% KP
28,845
24.4% share
13,197g
213 CS · 7.3/m
Bazz#99999
Ezreal · ADC
3 / 5 / 10
44.8% KP
23,315
19.8% share
13,017g
200 CS · 6.9/m
Nuages gris#1811
Sona · Support
3 / 7 / 18
72.4% KP
10,421
8.8% share
10,067g
21 CS · 0.7/m
Red side
DefeatRaveydemon#NA1
Naafiri · Top
6 / 7 / 4
33.3% KP
20,837
18.5% share
11,405g
209 CS · 7.2/m
Chovy fans#88848
Kha'Zix · Jungle
5 / 8 / 7
40% KP
25,226
22.4% share
13,755g
236 CS · 8.1/m
miss u everyday#666
Zed · Mid
8 / 4 / 3
36.7% KP
25,942
23% share
12,320g
209 CS · 7.2/m
moonlit boy#yaoi
Lux · ADC
8 / 4 / 5
43.3% KP
27,883
24.7% share
12,877g
209 CS · 7.2/m
lee yoohan#jay
Anivia · Support
3 / 6 / 11
46.7% KP
12,800
11.4% share
8,311g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
