Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 183 days ago
8 / 8 / 11
K / D / A
37.3%
Kill participation
1,221.1
Damage / min
16,753g
439.1 gold / min
45
20 placed · 3 cleared
299
7.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLEFTIST TEEMO#ANTFA
Teemo · Top
12 / 14 / 12
51.1% KP
45,113
26.3% share
17,247g
242 CS · 6.3/m
Seal#laes
Udyr · Jungle
16 / 5 / 6
46.8% KP
35,090
20.5% share
20,537g
292 CS · 7.7/m
WX RuneMeDown#NA1
Taliyah · Mid
6 / 12 / 14
42.6% KP
23,444
13.7% share
14,212g
240 CS · 6.3/m
Dhokla#NA1
Jhin · ADC
3 / 10 / 15
38.3% KP
28,885
16.9% share
19,081g
302 CS · 7.9/m
zscore#2200
Senna · Support
10 / 10 / 15
53.2% KP
38,690
22.6% share
15,668g
35 CS · 0.9/m
Red side
Defeatfoj#one
Yasuo · Top
5 / 13 / 9
27.5% KP
23,781
13.7% share
14,207g
228 CS · 6/m
HE CHOSE ME#1516
Lee Sin · Jungle
17 / 9 / 16
64.7% KP
47,292
27.2% share
19,600g
227 CS · 6/m
Lobby Admin#FIGHT
Hwei · Mid
8 / 8 / 11
37.3% KP
46,586
26.8% share
16,753g
299 CS · 7.8/m
AllPro#Senna
Tristana · ADC
8 / 6 / 10
35.3% KP
35,185
20.2% share
19,706g
303 CS · 7.9/m
Xaple#NA1
Pyke · Support
13 / 11 / 13
51% KP
21,140
12.2% share
13,830g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
