Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 182 days ago
8 / 4 / 7
K / D / A
51.7%
Kill participation
1,233.3
Damage / min
13,722g
591.5 gold / min
14
8 placed · 1 cleared
201
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Vayne · Top
10 / 3 / 3
59.1% KP
29,035
35.9% share
11,472g
175 CS · 7.5/m
Wocaoo#NA1
Lillia · Jungle
3 / 7 / 6
40.9% KP
9,505
11.8% share
9,437g
148 CS · 6.4/m
zach#0212
Twisted Fate · Mid
3 / 5 / 10
59.1% KP
14,781
18.3% share
9,699g
164 CS · 7.1/m
Quantum#uwu
Corki · ADC
5 / 8 / 3
36.4% KP
16,459
20.4% share
8,983g
136 CS · 5.9/m
Big Black Cow#COW
Ornn · Support
1 / 6 / 7
36.4% KP
11,051
13.7% share
6,685g
31 CS · 1.3/m
Red side
VictoryTTV Solitified#NA1
Gwen · Top
3 / 8 / 4
24.1% KP
15,277
16% share
8,218g
140 CS · 6/m
Bad Apple#2nd
Bel'Veth · Jungle
11 / 2 / 9
69% KP
16,884
17.7% share
13,372g
198 CS · 8.5/m
A Frozen Titan#NA1
Azir · Mid
7 / 4 / 6
44.8% KP
21,167
22.1% share
11,128g
190 CS · 8.2/m
Lobby Admin#FIGHT
Lucian · ADC
8 / 4 / 7
51.7% KP
28,612
29.9% share
13,722g
201 CS · 8.7/m
LOVE3000#nadog
Sona · Support
0 / 4 / 10
34.5% KP
13,628
14.3% share
6,963g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
