Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 182 days ago
8 / 1 / 6
K / D / A
48.3%
Kill participation
777.3
Damage / min
10,737g
511.7 gold / min
28
11 placed · 2 cleared
230
11 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever look back#0307
Jayce · Top
3 / 4 / 2
45.5% KP
12,844
25.8% share
8,234g
156 CS · 7.4/m
WATERMELONWARIOR#WMLN
Amumu · Jungle
0 / 8 / 6
54.5% KP
7,029
14.1% share
6,293g
100 CS · 4.8/m
Skyy#NA11
Anivia · Mid
2 / 4 / 3
45.5% KP
11,874
23.9% share
7,773g
203 CS · 9.7/m
colton#1v9
Riven · ADC
4 / 7 / 1
45.5% KP
8,312
16.7% share
8,214g
154 CS · 7.3/m
LOVE3000#nadog
Neeko · Support
2 / 6 / 3
45.5% KP
9,641
19.4% share
6,039g
35 CS · 1.7/m
Red side
VictoryThebausffs#KR2
Yasuo · Top
7 / 4 / 4
37.9% KP
17,477
23.3% share
10,586g
188 CS · 9/m
Seal#laes
Udyr · Jungle
6 / 4 / 8
48.3% KP
14,758
19.6% share
9,762g
167 CS · 8/m
Lobby Admin#FIGHT
Ryze · Mid
8 / 1 / 6
48.3% KP
16,311
21.7% share
10,737g
230 CS · 11/m
xa thu pho nui#zzz
Smolder · ADC
7 / 0 / 8
51.7% KP
17,943
23.9% share
12,021g
196 CS · 9.3/m
5tunt#NA1
Sona · Support
1 / 4 / 14
51.7% KP
8,678
11.5% share
6,246g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
