Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 181 days ago
8 / 3 / 11
K / D / A
59.4%
Kill participation
1,333
Damage / min
14,379g
537.5 gold / min
28
13 placed · 1 cleared
257
9.6 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
13
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrick#NA5
Yorick · Top
0 / 8 / 0
0% KP
7,275
8.8% share
7,710g
166 CS · 6.2/m
The GXN#GOD
Diana · Jungle
6 / 8 / 5
44% KP
16,888
20.4% share
11,735g
197 CS · 7.4/m
youtube ckreborn#pris
Riven · Mid
3 / 6 / 5
32% KP
9,765
11.8% share
10,428g
200 CS · 7.5/m
aadam#0051
Caitlyn · ADC
13 / 5 / 8
84% KP
41,742
50.4% share
17,558g
255 CS · 9.5/m
REDEMPTION#lmao
Thresh · Support
3 / 5 / 14
68% KP
7,094
8.6% share
8,259g
21 CS · 0.8/m
Red side
VictoryHorder#Chris
Jayce · Top
10 / 4 / 6
50% KP
26,535
24.6% share
15,135g
237 CS · 8.9/m
kisno#NA1
Jarvan IV · Jungle
8 / 1 / 10
56.3% KP
22,155
20.5% share
13,793g
210 CS · 7.9/m
Lobby Admin#FIGHT
Orianna · Mid
8 / 3 / 11
59.4% KP
35,657
33% share
14,379g
257 CS · 9.6/m
xua#yin
Zeri · ADC
6 / 8 / 6
37.5% KP
17,896
16.6% share
11,867g
169 CS · 6.3/m
Aloxeo#NA1
Alistar · Support
0 / 9 / 16
50% KP
5,781
5.4% share
7,555g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
