Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 181 days ago
4 / 8 / 14
K / D / A
72%
Kill participation
495.1
Damage / min
10,337g
349 gold / min
80
38 placed · 5 cleared
47
1.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatX cdizzle X#NA1
Urgot · Top
6 / 11 / 2
32% KP
26,950
21.1% share
13,697g
178 CS · 6/m
pentaless#NA4
Nunu & Willump · Jungle
5 / 8 / 6
44% KP
16,657
13% share
11,835g
163 CS · 5.5/m
Will#NA12
Corki · Mid
0 / 12 / 6
24% KP
20,086
15.7% share
9,399g
220 CS · 7.4/m
xua#yin
Ezreal · ADC
10 / 7 / 10
80% KP
49,531
38.7% share
14,692g
244 CS · 8.2/m
Lobby Admin#FIGHT
Anivia · Support
4 / 8 / 14
72% KP
14,663
11.5% share
10,337g
47 CS · 1.6/m
Red side
VictoryHorder#Chris
Yorick · Top
3 / 5 / 9
26.1% KP
27,342
17.1% share
13,289g
246 CS · 8.3/m
C9 Blaber#123
Lee Sin · Jungle
24 / 3 / 9
71.7% KP
44,196
27.7% share
19,509g
249 CS · 8.4/m
kisno#NA1
Diana · Mid
13 / 2 / 9
47.8% KP
49,472
31% share
15,520g
232 CS · 7.8/m
Saico#Slide
Ashe · ADC
4 / 7 / 14
39.1% KP
23,797
14.9% share
14,531g
214 CS · 7.2/m
Geiger#NA1
Cho'Gath · Support
2 / 8 / 14
34.8% KP
14,913
9.3% share
9,239g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
