Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kled
Victory
Ranked Solo/Duo · 181 days ago
3 / 4 / 9
K / D / A
54.5%
Kill participation
720.6
Damage / min
10,152g
434.5 gold / min
21
4 placed · 4 cleared
202
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCOME BACK HOME#2NE1
K'Sante · Top
3 / 6 / 1
19% KP
13,584
16.1% share
9,191g
184 CS · 7.9/m
zyh#zzzyh
Nidalee · Jungle
3 / 4 / 7
47.6% KP
15,544
18.4% share
9,344g
135 CS · 5.8/m
Tringe#NA1
Veigar · Mid
4 / 1 / 3
33.3% KP
17,183
20.3% share
10,456g
209 CS · 8.9/m
Thebausffs#KR2
Yasuo · ADC
11 / 4 / 2
61.9% KP
28,339
33.5% share
13,215g
202 CS · 8.6/m
From Iron#1123
Skarner · Support
0 / 7 / 13
61.9% KP
9,943
11.8% share
6,350g
16 CS · 0.7/m
Red side
Victorydasdqwr1#NA1
Jayce · Top
4 / 1 / 7
50% KP
25,787
33.5% share
12,353g
226 CS · 9.7/m
spider man#2383
Lillia · Jungle
9 / 3 / 5
63.6% KP
17,506
22.8% share
12,606g
220 CS · 9.4/m
Lobby Admin#FIGHT
Kled · Mid
3 / 4 / 9
54.5% KP
16,839
21.9% share
10,152g
202 CS · 8.6/m
Eamran#TTV
Ashe · ADC
4 / 8 / 2
27.3% KP
10,251
13.3% share
9,115g
144 CS · 6.2/m
Chime#Old
Seraphine · Support
2 / 5 / 12
63.6% KP
6,541
8.5% share
7,396g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
