Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 180 days ago
11 / 9 / 11
K / D / A
59.5%
Kill participation
1,155.2
Damage / min
16,467g
468.3 gold / min
35
6 placed · 4 cleared
234
6.7 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory哈吉米南北绿豆#曼波曼波
Ornn · Top
1 / 6 / 20
51.2% KP
21,710
11.1% share
11,410g
177 CS · 5/m
IMPACT#damu
Aatrox · Jungle
12 / 7 / 8
48.8% KP
38,714
19.8% share
16,258g
215 CS · 6.1/m
cry#521
Aurelion Sol · Mid
16 / 8 / 14
73.2% KP
79,481
40.6% share
18,741g
245 CS · 7/m
Zven#S16XD
Caitlyn · ADC
10 / 7 / 10
48.8% KP
38,140
19.5% share
20,396g
345 CS · 9.8/m
Xaple#NA1
Neeko · Support
2 / 9 / 18
48.8% KP
17,735
9.1% share
10,857g
34 CS · 1/m
Red side
DefeatMental Clarity#Shen
Shen · Top
6 / 9 / 16
59.5% KP
41,840
23.1% share
15,035g
242 CS · 6.9/m
Lobby Admin#FIGHT
Xin Zhao · Jungle
11 / 9 / 11
59.5% KP
40,626
22.5% share
16,467g
234 CS · 6.7/m
onat#jess
Ryze · Mid
6 / 7 / 12
48.6% KP
29,717
16.4% share
15,051g
289 CS · 8.2/m
LOV3#69420
Yunara · ADC
13 / 8 / 3
43.2% KP
55,199
30.5% share
18,904g
333 CS · 9.5/m
phreak szn#supp
Lulu · Support
1 / 8 / 23
64.9% KP
13,418
7.4% share
10,995g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
