Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 176 days ago
2 / 8 / 3
K / D / A
29.4%
Kill participation
636.7
Damage / min
9,549g
360.8 gold / min
24
10 placed · 3 cleared
217
8.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryoutsider#16204
Gangplank · Top
3 / 1 / 10
41.9% KP
20,249
18% share
12,264g
242 CS · 9.1/m
C9 Blaber#123
Lillia · Jungle
8 / 2 / 11
61.3% KP
22,099
19.6% share
14,958g
248 CS · 9.4/m
Sniper#NA5
Hwei · Mid
6 / 4 / 10
51.6% KP
18,485
16.4% share
11,548g
228 CS · 8.6/m
asldugadfes#2008
Ezreal · ADC
9 / 3 / 9
58.1% KP
33,904
30.1% share
16,133g
233 CS · 8.8/m
TheJakourt#TTV
Bard · Support
5 / 7 / 19
77.4% KP
17,897
15.9% share
9,880g
17 CS · 0.6/m
Red side
DefeatBig Tire#123
Zilean · Top
1 / 5 / 3
23.5% KP
14,345
17.1% share
8,174g
174 CS · 6.6/m
jamican banana#NA1
Xin Zhao · Jungle
5 / 7 / 1
35.3% KP
16,777
20% share
10,445g
161 CS · 6.1/m
Lobby Admin#FIGHT
Cassiopeia · Mid
2 / 8 / 3
29.4% KP
16,851
20.1% share
9,549g
217 CS · 8.2/m
PATREON HUNCHO#heca
Kalista · ADC
9 / 8 / 1
58.8% KP
30,999
37% share
14,744g
231 CS · 8.7/m
Kuol#0000
Renata Glasc · Support
0 / 3 / 8
47.1% KP
4,817
5.7% share
6,804g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
