Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 176 days ago
5 / 8 / 4
K / D / A
37.5%
Kill participation
844.2
Damage / min
11,380g
405.5 gold / min
25
13 placed · 1 cleared
243
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat4fun acc#NA1
Shen · Top
1 / 12 / 12
54.2% KP
15,666
15.4% share
9,929g
182 CS · 6.5/m
kisno#NA1
Kayn · Jungle
13 / 7 / 4
70.8% KP
31,698
31.1% share
18,119g
225 CS · 8/m
Lobby Admin#FIGHT
Aurora · Mid
5 / 8 / 4
37.5% KP
23,695
23.3% share
11,380g
243 CS · 8.7/m
PhyMini#NA1
Corki · ADC
4 / 13 / 5
37.5% KP
22,297
21.9% share
11,298g
179 CS · 6.4/m
Summoner V#NA2
Blitzcrank · Support
1 / 16 / 6
29.2% KP
8,504
8.3% share
7,199g
31 CS · 1.1/m
Red side
VictoryThanatoes#kr2
Jayce · Top
19 / 6 / 11
53.6% KP
55,093
36.4% share
17,301g
227 CS · 8.1/m
Bad Apple#2nd
Talon · Jungle
4 / 6 / 12
28.6% KP
18,283
12.1% share
11,915g
193 CS · 6.9/m
derealii#0309
Galio · Mid
4 / 3 / 16
35.7% KP
16,964
11.2% share
10,267g
195 CS · 6.9/m
Eamran#TTV
Jhin · ADC
22 / 5 / 10
57.1% KP
38,175
25.2% share
19,010g
234 CS · 8.3/m
Fudgecakey#5811
Anivia · Support
7 / 4 / 26
58.9% KP
22,695
15% share
10,628g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
