Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 176 days ago
7 / 7 / 10
K / D / A
47.2%
Kill participation
1,329.6
Damage / min
15,649g
500.5 gold / min
27
12 placed · 3 cleared
261
8.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykevn8r#GNARR
Gnar · Top
6 / 6 / 2
22.2% KP
38,194
24% share
13,264g
242 CS · 7.7/m
Bad Apple#2nd
Bel'Veth · Jungle
12 / 7 / 9
58.3% KP
24,913
15.6% share
16,537g
193 CS · 6.2/m
Lobby Admin#FIGHT
Hwei · Mid
7 / 7 / 10
47.2% KP
41,573
26.1% share
15,649g
261 CS · 8.3/m
Riot Wick#JKR
Zeri · ADC
11 / 10 / 11
61.1% KP
45,268
28.4% share
17,118g
231 CS · 7.4/m
jamican banana#NA1
Rakan · Support
0 / 8 / 22
61.1% KP
9,495
6% share
9,574g
18 CS · 0.6/m
Red side
Defeatfliptik#skbdi
Dr. Mundo · Top
1 / 6 / 5
15.8% KP
17,863
13.3% share
10,464g
202 CS · 6.5/m
TheSlamboy#GOAT
Kha'Zix · Jungle
7 / 6 / 7
36.8% KP
22,005
16.4% share
15,219g
217 CS · 6.9/m
Eamran#TTV
Diana · Mid
19 / 12 / 4
60.5% KP
34,320
25.5% share
15,723g
192 CS · 6.1/m
FLY Gakgos#F L Y
Ezreal · ADC
10 / 6 / 10
52.6% KP
43,892
32.6% share
16,545g
276 CS · 8.8/m
KaiGyt#0187
Anivia · Support
1 / 6 / 19
52.6% KP
16,430
12.2% share
9,747g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
